I've been putting together the module guide for this semester's module guide for MAC281 - Cybercultures. I'm currently tweaking the document and finalising a special guest for Week 6 but this is how it's looking at the moment:
Week 1: Introduction to the module
& a short history of Cyberculture – An overview of the module content and assessment
Week 2: Copyright in the Digital
Age – This
session will establish some of the major arguments that inform the current
copyright climate in the UK, and the West more generally. In particular it will look at the ways in
which recent legislative changes have developed to ‘support’ content creators
in the face of filesharing by exploring the Digital Economy Act and its
impacts. (Rob Jewitt)
Week 3: The Music Industry and the
Net Part 1: Producers, Profits, Pirates & Peers - This session will consider the crisis facing the music
industry posed by recent changes in the organisation and distribution of music
in the age of the Internet. The primary
focus will be on the industry. It will
consider claims made by the industry about sales and will consider business
models for the music industry. (Rob Jewitt)
Week 4: The Music Industry and the
Net Part 2: The Suits vs The Scene – This session will consider the opportunities presented to music consumers
provided by the Internet. It will
reassess some of the claims made by the music industry in context of actual
audience members and analyse some of the reasons "pirates" give
regarding “sharing” music via the Internet. (Rob Jewitt)
Week 5: Openness, Crowdsourcing & Participatory Culture
– The knowledge and resources of
millions of people can now be harnessed through self-organising groups via
blogs, wikis, chat rooms, forums, peer-to-peer networks, and personal
broadcasting platforms, etc. This
session will consider the impact of low-cost online collaborative production
tools and the importance of open data and free culture to the participatory
nature on the Web. (Rob Jewitt)
Week 7: Video Games, Narrative and ‘Play’
– The history of digital games stretches back over the best part of half a
century yet academia has been slow to engage with this interactive form beyond
offering moral objections. This session will consider the ways game scholars
have attempted to situate and explain this ‘new’ medium by discussing narrative design
and “play” mechanics. (Rob Jewitt)
Week 8: Game Music, Design and
User Experience – This
session will build upon contemporary discussion of game design and user
experience by focussing on the frequently overlooked aural experience. It will
consider the various ways in which music features within gaming experiences by touching
upon the licencing of game soundtracks, incidental music through to a
consideration of rhythm-based gaming experiences. (Rob Jewitt)
Week 9: The 'Actualities' of Virtual
Realities - An exploration into the history,
application and cultural and social impact and implications of virtual reality.
The lecture will draw on key examples of VR from popular culture and industry
as well as its use as an actual technology. (John-Paul
Green)
Week 10: ‘Getting around’ in
online environments -
How do we come to know and explore our way around online places? This session
will seek to define and explore more deeply our relationship with different
online places and sites and ask how we come to habitually know and navigate
around them. It will examine a variety of different places including virtual
and gaming worlds as well as social networks, thinking about the ways that we
know and interact with these different but very familiar environments. Using the work of Ingold and Shinkle, the
session will also look to uncover the different roles of the body and
sensoriality when we browse around, interact with and inhabit various online
places. (Eve Forrest)
Week 11: Digital Photographic
Cultures Online –
Are we all photographers now? With photographic technology becoming cheaper and
more accessible we can capture, store, print, upload and distribute our images
like never before. This session will examine the explosion of amateur
photography, looking at the different impacts and varying aesthetics of the
photograph online. (Eve Forrest)
Week 12: ‘Net Neutrality’ and the Future of the
Internet -
Network neutrality is a complex issue that has
generated intense levels of political discussion in the United States in recent
years, and attention has turned to regulation in the UK. This session will
consider the whether network operators should be prevented from blocking
or prioritising certain network traffic or traffic from particular sources –
effectively creating a two-tiered Internet – and who stands to gain from this (Rob Jewitt)
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